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For Esports Tournaments

The bracket ends on stage.
The photos end up in one place.

You are the tournament organiser, the club president or the teacher who coaches the school esports team and somehow also runs the LAN in the library. Tournament day is long: cable taping in the morning, pools across a row of stations, the casters' desk, team photos in matching jerseys, and a grand final on stage with the crowd on its feet for a comeback. Every player has a phone and every photo stays on it. One QR code on the stations and the check-in table gathers the day into a private gallery, plays it on the side screens between matches, and lets you approve what anyone sees.

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Buy Event Pass — $29

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The moments guests actually photograph at esports tournaments

Pools across the stations
The casters' desk
Team photo in jerseys
The trophy lift
The crowd pop on a comeback
Setup and cable taping
Pizza between rounds
Arcade sticks lined up

Why esports tournaments work better on Picsui

Written for the person hosting this one, and checked against what the product actually does.

Screens between matches, never over the game

Players and casters need the game on the main screen. Put the photo slideshow on a side TV by check-in or the bracket board, and during breaks between sets switch the main screen over from a phone remote, then back before the next match. New uploads appear as they arrive, so the crowd sees the last comeback while the next players set up.

Minors in the room, so you approve first

A school or youth esports event is a room full of other people's children. Turn on host review and every upload waits for the coach or organiser, so nothing reaches the side screen or the gallery that a parent would object to, including a photo of a monitor showing someone's account details. The gallery is private and only reachable by the link you share.

A scavenger hunt for the long waits

Brackets mean waiting, and eliminated players tend to drift home. A photo scavenger hunt from the guest page gives them a reason to stay: a selfie with a caster, the oldest controller in the building, your team's mascot, the loudest crowd reaction. Every entry lands in the gallery as another photo, and guests vote for the best one.

No app. No account. One scan.

Guests point their camera at a QR code and are uploading in seconds. Nobody installs anything, nobody creates a login, and the grandparents can do it as easily as the teenagers.

Live photo wall on any screen

Open the slideshow on a TV, projector or laptop and new uploads appear as they arrive. Grid and collage layouts, transition presets, and a phone remote to control it from across the room.

Several days, one gallery

Multi-day celebrations get sub-events under one code: the rehearsal, the ceremony and the brunch each have their own time and RSVP, every photo lands in one shared gallery, and one link covers the lot.

Games that get phones out for the right reason

Photo challenges, caption contests, guess-who rounds and table battles run from the guest page, and every game entry lands in the gallery as another photo.

Private by default, never indexed

The gallery is only reachable by the link or code you share. Guest pages are blocked from search engines and named AI crawlers, and you can close the gallery whenever you choose.

Full-resolution downloads

Download any photo, or the whole event as one archive, at original quality. What guests uploaded is what you keep — no compression, no watermark on paid events.

How it works

Set up in a minute. Collect for the whole event.

01

Create the tournament with a sub-event for each day or bracket, turn on host review, and set up a photo scavenger hunt for the waits between rounds.

02

Tape the QR code to every station, the check-in table and the casters' desk, and put it on the bracket screen during breaks.

03

Players and the crowd upload through pools and top eight. Approved photos play on the side screens between matches.

04

Download the team photos and the trophy lift for the school newsletter or the club's socials, and send the gallery link to every entrant.

Live demo — no signup

Try uploading as a guest.

Scan this with your phone the way a guest at your event would. Choose a sample photo and upload it from your browser, then open the demo gallery to see it land. In this public demo, photos appear at once and videos wait for a person to approve them; at your own event, you decide.

  1. Scan the code with your phone camera — it opens straight in the browser.
  2. Upload a sample photo. Look for the upload confirmation so you know it reached the host.

Use a sample you are comfortable sharing with Picsui. Please keep personal or sensitive photos out of the demo.

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This is the same kind of code your guests scan at your event.

Getting the most from esports tournaments

Decide where the slideshow lives before the first match. The game feed belongs on the main screen, and nobody will thank you for covering a set point with a photo of the pizza. A spare TV by check-in or beside the bracket board is the right home for the photo wall: it is where people stand between matches, and it is where a team sees its own photo and uploads the next one. If you only have one big screen, give one organiser the phone remote and a simple rule: slideshow during breaks and the lunch hour, game feed the moment players sit down.

Treat a school event like a youth sports event, because it is one. Turn on host review before you share the code, and tell parents in the permission form that photos are approved by the coach, that the gallery is private, and that any photo of their child can be removed on request. Ask the visiting school's coach whether their players can be photographed before your volunteers start uploading them. Remind players to check what is on their monitor before photographing their station, since a screen can show a real name, an email address or a friend list nobody meant to share.

Schedule the photos you will want later. Take the team photo at check-in, in jerseys, before nerves and losses, and ask each team to upload their own. For the grand final, put one person at the front edge of the stage for the trophy lift and another behind the crowd for the reaction shot, since the fighting-game pop on a last-hit comeback is the photo the club uses for a year. Use sub-events for each bracket or game title so the shooter team and the fighting-game crowd each find their own set, then send the gallery link to every entrant the same evening.

Common questions about esports tournaments

Can the photos play on screen without covering the matches?

Yes. The slideshow opens on any TV, projector or laptop, so the simplest setup is a side screen by check-in or the bracket board while the main screen keeps the game. If you only have one big screen, an organiser switches between the two from a phone remote and plays the photo wall during breaks between sets. New uploads appear as they arrive, in grid or collage layouts, so the room sees the previous match's highlights while the next players set up.

Our school team has minors. How do we keep the gallery private?

The gallery is private by default. It is only reachable by the link or code you share, it is never listed anywhere, and guest pages are blocked from search engines and named AI crawlers. Turn on host review and every upload waits for the coach's approval before it appears in the gallery or on a screen. Share the link with players and their families rather than posting it publicly, honour removal requests promptly, and close uploads when the event ends while the gallery stays up.

Can one code cover several brackets or a two-day LAN?

Yes. Create the tournament as one event and add a sub-event for each day, each bracket or each game title, whichever matches your run sheet. Players scan the same code at every station and pick where their photos belong when they upload. The fighting-game bracket, the team shooter pools and the Sunday grand final each keep their own set, and the whole tournament is still one link to send to entrants, parents and the school afterwards.

How does the photo scavenger hunt work?

You open a photo challenge from the dashboard with a prompt, and players answer it from the same guest page they upload from, with no app and no account. Each entry is a photo that lands in the gallery alongside everything else, and guests vote for their favourite. Open a new challenge each round to keep eliminated players around. Good prompts at a LAN include a selfie with a caster, the most worn-out controller, a team huddle and a photo with a player from a rival school.

Do players need an app or an account?

No. Scanning the QR code with a phone camera opens the upload page in the browser, and from there it is one button to pick photos or take a new one. There is nothing to install and no login to create, which matters at a school event where students may not be allowed to sign up for new services. Parents and spectators use the same code, and anyone with the gallery link can browse and download afterwards without an account.

What does it cost for a tournament?

One Event Pass at $29, paid once, covers the whole tournament, including every day or bracket as a sub-event. It includes unlimited uploads up to a 25 GB fair-use bound, host review, the slideshow, games, full-resolution downloads and 365 days of hosting. There is no per-player fee and no subscription. A small bracket night can start on the Free Preview, which shows the first 60 uploads with watermarked previews and locks 7 days after the event.

Every photo from esports tournaments, in one place

One-time Event Pass, $29. No subscription, no per-guest fee.